Thursday, July 3, 2025

Using 3D Modeling to Recreate Artifacts

Recently, I switched from working in a health system back to the banking industry. That left me with few opportunities to use any 3D modeling on my job as an eLearning designer. Fortunately, as a former archaeologist, who volunteers on excavations when time allows, I found a great avenue for using my 3D modeling and Blender skills.

Below is a reconstruction of a hafted grooved axe. The artifact photogrammetry is provided by Lost Towns Project. I developed the haft and superimposed it on the artifact using Blender.

Hafted Grooved Axe by Jeffery Goldman on Sketchfab


As I develop more, I will post share them here. I am also developing an Algonquin Woodland village. That is a work in progress and will post that soon, as well.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.